Infinity Ward has begun teasing weapon customization in Call of Duty: Modern Warfare with the game’s new gunsmith. Customizable loadouts were first introduced in Call of Duty 4: Modern Warfare and have since remained a series staple that has been refined and adapted in each successor. Infinity Ward became the harbinger of gun customization in the series as it would go on to define the multiplayer and competitive meta with each game.
Since 2007, each Call of Duty game has refined and adapted player options in terms of customization. Infinity Ward has always offered some of the most radical changes to the system. For example, Call of Duty: Modern Warfare 2 offered the most outlandish set of gun attachments in the form of dual-wielding, underbarrel shotguns, heartbeat sensors, and more. It wasn’t until later on in the series that more specific gun parts would become customizable with more than just the attachments one would expect in a modern first-person shooter.
Over on Activision’s blog, a new video has been released giving fans just a small taste of what they can expect from the gunsmith in Call of Duty: Modern Warfare. Each player will have both a primary and secondary weapon, as is expected. Guns will have five areas that can be mixed and matched. Nine attachment augments are available in the form of muzzles, lasers, optics, stocks, rear grips, magazines, underbarrels, and perks.
As of right now, it’s unconfirmed how or what perks will be included in Call of Duty: Modern Warfare. In previous entries from Infinity Ward, perks could allow players to use specific attachments or let them bring in a second primary weapon into battle, albeit with fewer attachment options. Hopefully, more light will be shed on the system once the full 20-player multiplayer is revealed in the coming days. Some multiplayer has been shown off in the form Gunfight, the game’s newest mode, which has two teams of two battle it out in smaller arenas. While this mode gives a good look at how gunplay looks and feels in Call of Duty: Modern Warfare, it will only allow for randomized gun loadouts in battle. The mode will be completely separate from the core multiplayer playlist.
It’s definitely cool to see this level of customization offered with guns that’ll be more familiar to veterans fans of the series who got their start during Call of Duty’s competitive heyday. While there have been some deeper options offered to fans in the more recent titles, this is the first time Infinity Ward is taking a deeper crack at personalized weapons. Based on what we’ve already seen, Call of Duty: Modern Warfare looks to be a radically different game than its predecessors, so it’s exciting to imagine how the gunsmith will play into the overall game.
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Source: Activision